Debugging Techniques MCQ’s

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This set of Embedded System Multiple Choice Questions & Answers (MCQs) focuses on “Debugging Techniques”.

1. How many categories are there for the low-level simulation?
a) 2
b) 3
c) 4
d) 5

2. Which of the following are used to test the software?
a) data entity
b) data entry
c) data table
d) data book

3. Which of the following provides a low-level method of debugging software?
a) high-level simulator
b) low-level simulator
c) onboard debugger
d) cpu simulator

4. Which allows the UNIX software to be ported using a simple recompilation?
a) pSOS+
b) UNIX compatible library
c) pSOS+m
d) pOS+kernel

5. Which of the following device can transfer the vector table from the EPROM?
a) ROM
b) RAM
c) CPU
d) peripheral

6. Which of the following can simulate the LCD controllers and parallel ports?
a) memory simulator
b) sds
c) input simulator
d) output tools

7. Which of the following is used to determine the number of memory access in an onboard debugger?
a) timer
b) counter
c) input
d) memory

8. Which allows the parallel development of the hardware and software in the simulation?
a) high-level language simulation
b) low-level language simulation
c) cpu simulator
d) onboard simulator

9. What does the processor fetch from the EPROM if the board is powered?
a) reset vector
b) ready vector
c) start vector
d) acknowledge vector

10. Which of the following can simulate the processor, memory, and peripherals?
a) input simulator
b) peripheral simulator
c) memory simulator
d) cpu simulator

11. Which of the following debugger works at the operating system level?
a) task level debugging
b) low level debugging
c) onboard debugging
d) symbolic debugging

12. Which of the following has the ability to download code using a serial port?
a) cpu simulator
b) high-level language simulator
c) onboard debugger
d) low-level language simulator

13. Which of the following has the ability to use the high-level language functions, instructions instead of the normal address?
a) task level debugging
b) low level debugging
c) onboard debugging
d) symbolic debugging

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